Sign in
wishvane

How many copies did Thea 2: The Shattering sell?

Estimated copies sold
≈ 62k–101k
$429k–$1.2M after Steam's cut $780k–$1.8M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Thea 2: The Shattering and predicted how it would do from its 8 similar games. Every figure here, including Thea 2: The Shattering's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–124k
best case 822k (Shadowverse CCG)
Games like Thea 2: The Shattering

A typical game among these

≈ 12k–124k copies

≈ $34k–$563k after Steam's cut

from ~606 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Shadowverse CCG at ≈ 627k–1.0M copies.

What their first month looked like
About half the games that made it here had over 286 reviews in their first month; the range was 122 to 3k.
The genre you'd be entering
These games
The similar games share Deckbuilding (8 of 8) and Card Battler (7 of 8).
The winners
Winners here lead with Card Battler + Trading Card Game.
When they shipped
The similar games span 2016 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Floppy Knights
2022
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before Steam's cut
$7.99
410 reviews
Mostly Positive
Turn-Based StrategyDeckbuilding
Frost
2016
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$53k before Steam's cut
$6.99
160 reviews
Very Positive
DeckbuildingCard Game
天外武林 (Traveler of Wuxia)
2023
Est. copies
≈ 80k–129k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$548k–$1.5M after Steam's cut $996k–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
Shadowverse CCG
2016
Est. copies
≈ 627k–1.0M
25x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Free to PlayCard Battler
DungeonTop
2020
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before Steam's cut
$15.99
576 reviews
Very Positive
Roguelike DeckbuilderCard Battler
The Dead Await
2026
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$14k–$38k after Steam's cut $26k–$58k before Steam's cut
$12.99
159 reviews
Mixed
Early AccessSurvival Horror
WitchHand
2024
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
$11.99
636 reviews
Very Positive
StrategyManagement
Ratropolis
2020
Est. copies
≈ 137k–223k
9.1x vs typical
SteamSpy 200k–500k
Est. revenue
$680k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$17.99
6k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.