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How many copies did Frost sell?

Estimated copies sold
≈ 7k–11k
$13k–$34k after Steam's cut $23k–$53k before Steam's cut
from 160 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Frost and predicted how it would do from its 8 similar games. Every figure here, including Frost's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 18k–204k
best case 822k (Shadowverse CCG)
Games like Frost

A typical game among these

≈ 18k–204k copies

≈ $83k–$1.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Shadowverse CCG at ≈ 627k–1.0M copies.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 31 to 3k.
The genre you'd be entering
These games
The similar games share Deckbuilding (8 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Card Battler + Trading Card Game.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Shadowverse CCG
2016
Est. copies
≈ 627k–1.0M
7.8x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Free to PlayCard Battler
Ratropolis
2020
Est. copies
≈ 137k–223k
2.9x vs typical
SteamSpy 200k–500k
Est. revenue
$680k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$17.99
6k reviews
Very Positive
WitchHand
2024
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
$11.99
636 reviews
Very Positive
StrategyManagement
Tainted Grail: Conquest
2021
Est. copies
≈ 208k–338k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
8k reviews
Very Positive
DeckbuildingCard Game
Hodgepodge Hunch
2023
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$22k before Steam's cut
$4.99
159 reviews
Very Positive
Social DeductionMultiplayer
Evolution Board Game
2019
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before Steam's cut
$14.99
450 reviews
Very Positive
Board GameTabletop
天外武林 (Traveler of Wuxia)
2023
Est. copies
≈ 80k–129k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$548k–$1.5M after Steam's cut $996k–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
Crop Rotation
2023
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$38k–$103k after Steam's cut $69k–$158k before Steam's cut
$9.99
560 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.