Sign in
wishvane

How many copies did The Birth of an Artificial Intelligence sell?

Estimated copies sold
≈ 1k–2k
$13k–$35k after Steam's cut $23k–$53k before Steam's cut
from 54 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Birth of an Artificial Intelligence and predicted how it would do from its 8 similar games. Every figure here, including The Birth of an Artificial Intelligence's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 314k (The Farmer Was Replaced)
Games like The Birth of an Artificial Intelligence

A typical game among these

≈ 2k–3k copies

≈ $1k–$3k after Steam's cut

from ~70 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: The Farmer Was Replaced at ≈ 239k–389k copies, ≈ $658k–$1.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 11 reviews in their first month; the range was 2 to 4k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Education (6 of 8) and Programming (6 of 8).
The winners
Winners here lead with Programming, priced around $13.
When they shipped
The similar games span 2019 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

while True: learn()
2019
Est. copies
≈ 237k–386k
118x vs typical
SteamSpy 500k–1M
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
BOT.vinnik Chess: Opening Traps
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$950–$3k after Steam's cut $2k–$4k before Steam's cut
$1.99
70 reviews
Very Positive
ChessArtificial Intelligence
The Farmer Was Replaced
2025
Est. copies
≈ 239k–389k
138x vs typical
SteamSpy 200k–500k
Est. revenue
$658k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
ProgrammingAutomation
GLADIABOTS - AI Combat Arena
2019
Est. copies
≈ 26k–43k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before Steam's cut
$14.99
917 reviews
Very Positive
StrategyArtificial Intelligence
Npc Problems: Vertex Coloring
2019
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$361–$970 after Steam's cut $656–$1k before Steam's cut
$0.99
46 reviews
Positive
CasualIndie
Bot Land
2019
Est. copies
≈ 2k–4k
SteamSpy 20k–50k
Est. revenue
Free
Free
83 reviews
Mixed
IndieStrategy
Calculator: The Game
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$1.99
82 reviews
Very Positive
CasualAdventure
ALAN-13 Reformation
2022
Est. copies
≈ 893–1k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before Steam's cut
$15.99
36 reviews
Positive
ProgrammingPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.