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wishvane

How many copies did beVaiR sell?

Estimated copies sold
≈ 124–202
$1k–$3k after Steam's cut $2k–$4k before the cut
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left beVaiR out and predicted the genre from its 8 similar games. Every figure here, including beVaiR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 538k–1.8M
best case 33.3M (Cyberpunk 2077)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 538k–1.8M copies
≈ $3.5M–$15.1M after Steam's cut
from ~16k reviews
Best case
≈ 25.4M–41.2M copies
Cyberpunk 2077 · ≈ $418.4M–$1125.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Story Rich (8 of 8) and Cyberpunk (7 of 8).
The winners
Winners here lead with Story Rich, priced around $50. The breakout hits carry Nudity + Singleplayer + Choices Matter; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
60x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Citizen Sleeper
2022
Est. copies
≈ 248k–403k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$19.99
10k reviews
Very Positive
RPGDice
Binary Domain
2012
Est. copies
≈ 428k–695k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$14.99
8k reviews
Very Positive
ActionThird-Person Shooter
Cloudpunk
2020
Est. copies
≈ 404k–656k
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.0M–$9.2M before the cut
$19.99
15k reviews
Very Positive
CyberpunkOpen World
Remember Me
2013
Est. copies
≈ 881k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before the cut
$29.99
17k reviews
Very Positive
CyberpunkAction
Deus Ex: Human Revolution - Director's Cut
2013
Est. copies
≈ 1.5M–2.5M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$8.5M–$22.8M after Steam's cut $15.4M–$35.1M before the cut
$19.99
30k reviews
Very Positive
CyberpunkStealth
Deus Ex: Mankind Divided
2016
Est. copies
≈ 1.7M–2.7M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$13.9M–$37.3M after Steam's cut $25.2M–$57.4M before the cut
$29.99
42k reviews
Mostly Positive
CyberpunkStealth
Detroit: Become Human
2020
Est. copies
≈ 6.7M–10.9M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$74.0M–$198.8M after Steam's cut $134.5M–$305.9M before the cut
$39.99
255k reviews
Overwhelmingly Positive
Choices MatterStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.