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How many copies did Project Martians sell?

Estimated copies sold
≈ 99–161
$218–$585 after Steam's cut $396–$900 before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Project Martians and predicted how it would do from its 8 similar games. Every figure here, including Project Martians's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 27k–133k
best case 1.2M (Surviving Mars)
Games like Project Martians

A typical game among these

≈ 27k–133k copies

≈ $119k–$1.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Surviving Mars at ≈ 889k–1.4M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 264 to 3k.
The genre you'd be entering
These games
The similar games share Base-Building (8 of 8) and Colony Sim (6 of 8).
The winners
Winners here lead with Colony Sim + City Builder. The breakout hits carry Space + Mars + City Builder; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Plan B: Terraform
2025
Est. copies
≈ 91k–148k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$400k–$1.1M after Steam's cut $726k–$1.7M before Steam's cut
$15.99
4k reviews
Very Positive
Early AccessAutomation
Mind Over Magic
2025
Est. copies
≈ 111k–181k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$765k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
4k reviews
Very Positive
Reshaping Mars
2023
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$57k–$153k after Steam's cut $103k–$235k before Steam's cut
$9.99
833 reviews
Very Positive
SimulationStrategy
Sheltered 2
2021
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$303k–$814k after Steam's cut $551k–$1.3M before Steam's cut
$19.99
2k reviews
Mixed
SurvivalResource Management
Surviving Mars
2018
Est. copies
≈ 889k–1.4M
13x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive
Per Aspera
2020
Est. copies
≈ 143k–233k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before Steam's cut
$29.99
6k reviews
Mostly Positive
Online Co-OpReal-Time
Stellar Settlers: Space Base Builder
2025
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$68k–$183k after Steam's cut $124k–$282k before Steam's cut
$11.99
834 reviews
Mixed
Farlanders
2023
Est. copies
≈ 15k–24k
SteamSpy 50k–100k
Est. revenue
$61k–$164k after Steam's cut $111k–$253k before Steam's cut
$14.99
598 reviews
Very Positive
City BuilderTurn-Based Strategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.