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How many copies did Mahokenshi - The Samurai Deckbuilder sell?

Estimated copies sold
≈ 15k–24k
$102k–$273k after Steam's cut $185k–$420k before the cut
from 616 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mahokenshi - The Samurai Deckbuilder out and predicted the genre from its 8 similar games. Every figure here, including Mahokenshi - The Samurai Deckbuilder's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 438k–566k
best case 1.4M (RISK: Global Domination)
The Board Game genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 438k–566k copies
≈ $2.4M–$6.2M after Steam's cut
from ~10k reviews
Best case
≈ 1.1M–1.8M copies
RISK: Global Domination
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Board Game (5 of 8) and Turn-Based (5 of 8).
The winners
Winners here lead with Board Game + Turn-Based Strategy, priced around $14. The breakout hits carry Free to Play + Board Game + Turn-Based Strategy; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.