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How many copies did Space Battle SVF sell?

Estimated copies sold
≈ 99–161
$27–$73 after Steam's cut $49–$112 before Steam's cut
from 4 reviews (4 user reviews)
Only 4 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Space Battle SVF and predicted how it would do from its 8 similar games. Every figure here, including Space Battle SVF's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 13k–27k
best case 333k (LUFTRAUSERS)
Games like Space Battle SVF

A typical game among these

≈ 13k–27k copies

≈ $93k–$117k after Steam's cut

from ~488 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: LUFTRAUSERS at ≈ 253k–412k copies, ≈ $696k–$1.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 328 reviews in their first month; the range was 91 to 1k.
The genre you'd be entering
These games
The similar games share Bullet Hell (8 of 8) and Shoot 'Em Up (7 of 8).
The winners
Winners here lead with Bullet Hell + Shoot 'Em Up, priced around $10. The breakout hits carry Pixel Graphics; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 20k–50k
Est. revenue
$76k–$203k after Steam's cut $138k–$313k before Steam's cut
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Mostly Positive
On-Rails ShooterAction Roguelike
QP Shooting - Dangerous!!
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Est. copies
≈ 29k–47k
SteamSpy 50k–100k
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Bullet HellShoot 'Em Up
Crimzon Clover World EXplosion
2021
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$54k–$144k after Steam's cut $97k–$222k before Steam's cut
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ActionShoot 'Em Up
Mirage Feathers
2024
Est. copies
≈ 66k–107k
5.5x vs typical
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$91k–$243k after Steam's cut $165k–$374k before Steam's cut
$4.99
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Overwhelmingly Positive
AnimeCute
Sky Force Reloaded
2017
Est. copies
≈ 96k–155k
5.7x vs typical
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Nienix: Cosmic Warfare
2023
Est. copies
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SteamSpy 20k–50k
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355 reviews
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Looter ShooterTop-Down Shooter
LUFTRAUSERS
2014
Est. copies
≈ 253k–412k
9.3x vs typical
SteamSpy 200k–500k
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$696k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$9.99
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Very Positive
IndieBullet Hell
Sora
2016
Est. copies
≈ 20k–33k
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Est. revenue
$50k–$135k after Steam's cut $91k–$208k before Steam's cut
$8.99
488 reviews
Very Positive
Shoot 'Em UpSci-fi

Sizing up your own game? See how many copies games in its genre usually sell before you build it.