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How many copies did The Immaculate Drag sell?

Estimated copies sold
≈ 2k–3k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 85 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Immaculate Drag out and predicted the genre from its 8 similar games. Every figure here, including The Immaculate Drag's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.8M–4.6M
best case 22.7M (No Man's Sky)
Games like The Immaculate Drag

The middle of these games

≈ 1.8M–4.6M copies

≈ $15.7M–$40.5M after Steam's cut

from ~53k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: No Man's Sky at ≈ 17.3M–28.1M copies, ≈ $285.6M–$767.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (6 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60. The breakout hits carry Space + Procedural Generation + Open World; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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