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wishvane

How many copies did BOT.vinnik Chess: Mid-Century USSR Championships sell?

Estimated copies sold
≈ 868–1k
$475–$1k after Steam's cut $864–$2k before the cut
from 35 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BOT.vinnik Chess: Mid-Century USSR Championships out and predicted the genre from its 8 similar games. Every figure here, including BOT.vinnik Chess: Mid-Century USSR Championships's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–243k
best case 1.4M (FPS Chess)
The Board Game genre

4 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7k–243k copies
≈ $33k–$408k after Steam's cut
from ~1k reviews
Best case
≈ 1.0M–1.7M copies
FPS Chess
The genre you'd be entering
The launch
The games that made it here had roughly 53 to 105 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Board Game (6 of 8) and Chess (5 of 8).
The winners
Winners here lead with FPS + Shooter.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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2.8x vs typical
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ChessBoard Game
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FPSPvP
Dark Chess
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ChessStrategy
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$11.99
9k reviews
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ChessTime Travel
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$18k–$48k after Steam's cut $32k–$74k before the cut
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StrategyCasual
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ChessPuzzle
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Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
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Early AccessAction
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Est. copies
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$12.99
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StrategyChess

Sizing up your own game? See what its genre can realistically do before you build it.