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How many copies did BOT.vinnik Chess: Late USSR Championships sell?

Estimated copies sold
≈ 893–1k
$489–$1k after Steam's cut $889–$2k before Steam's cut
from 36 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid BOT.vinnik Chess: Late USSR Championships and predicted how it would do from its 8 similar games. Every figure here, including BOT.vinnik Chess: Late USSR Championships's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–17k
best case 35k (GLADIABOTS - AI Combat Arena)
Games like BOT.vinnik Chess: Late USSR Championships

A typical game among these

≈ 8k–17k copies

≈ $10k–$69k after Steam's cut

from ~231 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: GLADIABOTS - AI Combat Arena at ≈ 26k–43k copies, ≈ $109k–$293k after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Chess (6 of 8) and Board Game (3 of 8).
The winners
Winners here lead with Artificial Intelligence + Competitive, priced around $15. The breakout hits carry Artificial Intelligence + Competitive + PvE; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Board GameHistorical

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