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How many copies did Grieve sell?

Estimated copies sold
≈ 198–322
$272–$731 after Steam's cut $494–$1k before Steam's cut
from 8 reviews (8 user reviews)
Only 8 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Grieve and predicted how it would do from its 8 similar games. Every figure here, including Grieve's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–1.8M
best case 24.5M (Arma 3)
Games like Grieve

A typical game among these

≈ 1.3M–1.8M copies

≈ $14.2M–$33.9M after Steam's cut

from ~46k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Arma 3 at ≈ 18.7M–30.4M copies, ≈ $154.1M–$414.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 15k reviews in their first month; the range was 2k to 34k.
The genre you'd be entering
These games
The similar games share Shooter (8 of 8) and Open World (4 of 8).
The winners
Winners here lead with Military + Shooter, priced around $30. The breakout hits carry Simulation + First-Person + Military; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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