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How many copies did Defend from Candyland! sell?

Estimated copies sold
≈ 422–685
$927–$2k after Steam's cut $2k–$4k before Steam's cut
from 17 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Defend from Candyland! and predicted how it would do from its 8 similar games. Every figure here, including Defend from Candyland!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 562–11k
best case 12k (All Aboard! The Train Defense Express)
Games like Defend from Candyland!

A typical game among these

≈ 562–11k copies

≈ $2k–$13k after Steam's cut

from ~64 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: All Aboard! The Train Defense Express at ≈ 9k–15k copies, ≈ $13k–$35k after Steam's cut.

What their first month looked like
About half the games that made it here had over 32 reviews in their first month; the range was 1 to 316.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Tower Defense (8 of 8) and Clicker (5 of 8).
The winners
Winners here lead with Auto Battler + Survival, priced around $5.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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StrategyTower Defense

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