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wishvane

How many copies did Gone Rogue sell?

Estimated copies sold
≈ 7k–12k
$30k–$81k after Steam's cut $55k–$125k before the cut
from 306 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gone Rogue out and predicted the genre from its 8 similar games. Every figure here, including Gone Rogue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–3.0M
best case 9.1M (theHunter: Call of the Wild™)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.1M–3.0M copies
≈ $19.3M–$34.3M after Steam's cut
from ~54k reviews
Best case
≈ 6.9M–11.2M copies
theHunter: Call of the Wild™ · ≈ $37.9M–$102.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Stealth (7 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Hunting + Open World, priced around $20. The breakout hits carry Hunting + Multiplayer + Nature; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dishonored
2012
Est. copies
≈ 4.5M–7.4M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.5M after Steam's cut $22.6M–$51.5M before the cut
$9.99
87k reviews
Overwhelmingly Positive
StealthFirst-Person
theHunter: Call of the Wild™
2017
Est. copies
≈ 6.9M–11.2M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$37.9M–$102.0M after Steam's cut $69.0M–$156.9M before the cut
$19.99
201k reviews
Very Positive
HuntingOpen World
Thief Simulator
2018
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.7M after Steam's cut $12.0M–$27.3M before the cut
$19.99
39k reviews
Very Positive
Dishonored 2
2016
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
$21.9M–$58.8M after Steam's cut $39.7M–$90.4M before the cut
$29.99
66k reviews
Very Positive
StealthFirst-Person
Deus Ex: Human Revolution - Director's Cut
2013
Est. copies
≈ 1.5M–2.5M
SteamSpy 2M–5M
Est. revenue
$8.5M–$22.8M after Steam's cut $15.4M–$35.1M before the cut
$19.99
30k reviews
Very Positive
CyberpunkStealth
Deus Ex: Mankind Divided
2016
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$13.9M–$37.3M after Steam's cut $25.2M–$57.4M before the cut
$29.99
42k reviews
Mostly Positive
CyberpunkStealth
Prey
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.3M after Steam's cut $27.9M–$63.6M before the cut
$29.99
54k reviews
Very Positive
Sci-fiImmersive Sim
HITMAN World of Assassination
2022
Est. copies
≈ 1.6M–2.6M
SteamSpy 2M–5M
Est. revenue
$30.9M–$82.9M after Steam's cut $56.1M–$127.6M before the cut
$69.99
67k reviews
Very Positive
StealthAssassin

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