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How many copies did Thief Simulator sell?

Estimated copies sold
≈ 1.2M–2.0M
$6.7M–$17.9M after Steam's cut $12.1M–$27.6M before Steam's cut
from 40k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Thief Simulator and predicted how it would do from its 8 similar games. Every figure here, including Thief Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.5M–6.0M
best case 56.0M (PAYDAY 2)
Games like Thief Simulator

A typical game among these

≈ 3.5M–6.0M copies

≈ $21.2M–$49.3M after Steam's cut

from ~64k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Open World (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PAYDAY 2 at ≈ 42.7M–69.3M copies, ≈ $117.2M–$315.1M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Open World (4 of 8) and Stealth (4 of 8).
The winners
Winners here lead with FPS + Stealth, priced around $10. The breakout hits carry FPS + Multiplayer + Stealth; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2017, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PAYDAY 2
2013
Est. copies
≈ 42.7M–69.3M
11x vs typical
SteamSpy 20M–50M
Est. revenue
$117.2M–$315.1M after Steam's cut $213.1M–$484.7M before Steam's cut
$9.99
675k reviews
Very Positive
Co-opAction
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.4M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
203k reviews
Very Positive
HuntingOpen World
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$30.1M–$81.0M after Steam's cut $54.8M–$124.6M before Steam's cut
$19.99
98k reviews
Very Positive
SurvivalWar
Assassin's Creed® Unity
2014
Est. copies
≈ 4.8M–7.8M
SteamSpy 2M–5M
Est. revenue
$39.7M–$106.8M after Steam's cut $72.2M–$164.3M before Steam's cut
$29.99
86k reviews
Mostly Positive
Open WorldParkour
Rain World
2017
Est. copies
≈ 2.0M–3.2M
SteamSpy 1M–2M
Est. revenue
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before Steam's cut
$24.99
58k reviews
Very Positive
DifficultAtmospheric
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
PAYDAY™ The Heist
2011
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$7.1M–$19.1M after Steam's cut $12.9M–$29.5M before Steam's cut
$9.99
41k reviews
Very Positive
FPSAction
Watch_Dogs™
2014
Est. copies
≈ 3.0M–4.9M
SteamSpy 1M–2M
Est. revenue
$16.5M–$44.3M after Steam's cut $30.0M–$68.2M before Steam's cut
$19.99
54k reviews
Mostly Positive
Open WorldHacking

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