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How many copies did Summum Aeterna sell?

Estimated copies sold
≈ 10k–16k
$54k–$146k after Steam's cut $99k–$225k before Steam's cut
from 399 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Summum Aeterna and predicted how it would do from its 8 similar games. Every figure here, including Summum Aeterna's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.1M–5.1M
best case 12.4M (Deep Rock Galactic)
Games like Summum Aeterna

A typical game among these

≈ 3.1M–5.1M copies

≈ $24.2M–$48.0M after Steam's cut

from ~90k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deep Rock Galactic at ≈ 9.4M–15.3M copies, ≈ $77.8M–$209.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 40k reviews in their first month; the range was 17k to 73k.
The genre you'd be entering
These games
The similar games share Rogue-like (5 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30. The breakout hits carry Dwarf + PvE + Class-Based; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
4.2x vs typical
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
Cult of the Lamb
2022
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.6M after Steam's cut $40.3M–$91.7M before Steam's cut
$24.99
130k reviews
Overwhelmingly Positive
Base-BuildingCute
Microsoft Flight Simulator (2020) 40th Anniversary Edition
2026
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.5M after Steam's cut $54.4M–$123.8M before Steam's cut
$59.99
73k reviews
Mostly Positive
SimulationFlight
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
2.0x vs typical
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before Steam's cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.5M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Noita
2020
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.6M after Steam's cut $22.0M–$50.2M before Steam's cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.2M–$38.1M after Steam's cut $25.7M–$58.5M before Steam's cut
$19.99
104k reviews
Very Positive

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