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How many copies did Creatures Village sell?

Estimated copies sold
≈ 471–766
$776–$2k after Steam's cut $1k–$3k before Steam's cut
from 19 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Creatures Village and predicted how it would do from its 8 similar games. Every figure here, including Creatures Village's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 923k–3.2M
best case 9.4M (Kerbal Space Program)
Games like Creatures Village

A typical game among these

≈ 923k–3.2M copies

≈ $16.4M–$34.4M after Steam's cut

from ~46k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Kerbal Space Program at ≈ 7.2M–11.7M copies, ≈ $79.0M–$212.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 14k reviews in their first month; the range was 5k to 38k.
The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Space + Simulation, priced around $40.
When they shipped
The similar games span 2008 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kerbal Space Program 2
2023
Est. copies
≈ 794k–1.3M
SteamSpy 500k–1M
Est. revenue
$10.9M–$29.4M after Steam's cut $19.9M–$45.2M before Steam's cut
$49.99
32k reviews
Mostly Negative
SpaceSandbox
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.7M before Steam's cut
$19.99
73k reviews
Very Positive
God GameOpen World
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
ICARUS
2021
Est. copies
≈ 1.7M–2.8M
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$16.4M–$44.2M after Steam's cut $29.9M–$68.0M before Steam's cut
$34.99
69k reviews
Mostly Positive
SurvivalOpen World Survival Craft
Abiotic Factor
2025
Est. copies
≈ 1.5M–2.4M
SteamSpy 500k–1M
Est. revenue
$14.2M–$38.2M after Steam's cut $25.8M–$58.7M before Steam's cut
$34.99
59k reviews
Overwhelmingly Positive
SurvivalOnline Co-Op
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 429k–697k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight
The Talos Principle 2
2023
Est. copies
≈ 333k–541k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$29.99
13k reviews
Very Positive

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