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How many copies did Forgotten Realms: The Archives - Collection One sell?

Estimated copies sold
≈ 8k–12k
$21k–$56k after Steam's cut $38k–$87k before Steam's cut
from 307 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Forgotten Realms: The Archives - Collection One and predicted how it would do from its 8 similar games. Every figure here, including Forgotten Realms: The Archives - Collection One's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17k–22k
best case 541k (Pixel Piracy)
Games like Forgotten Realms: The Archives - Collection One

A typical game among these

≈ 17k–22k copies

≈ $104k–$155k after Steam's cut

from ~641 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Pixel Piracy at ≈ 412k–669k copies, ≈ $1.7M–$4.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 283 reviews in their first month; the range was 114 to 2k.
The genre you'd be entering
These games
The similar games share Choose Your Own Adventure (5 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Action Roguelike + Procedural Generation, priced around $15. The breakout hits carry Action Roguelike + Procedural Generation + Side Scroller; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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11x vs typical
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