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wishvane

How many copies did FACTOR D sell?

Estimated copies sold
≈ 312–507
$771–$2k after Steam's cut $1k–$3k before the cut
from 13 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FACTOR D out and predicted the genre from its 8 similar games. Every figure here, including FACTOR D's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–6.8M
best case 18.5M (Brawlhalla)
The 2D Fighter genre

4 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.2M–6.8M copies
≈ $18.9M–$26.6M after Steam's cut
from ~60k reviews
Best case
≈ 14.1M–22.9M copies
Brawlhalla
The genre you'd be entering
The launch
The games that made it here had roughly 4 to 218 reviews in their first month.
Your set
Your set clusters on 2D Fighter (5 of 8) and Rhythm (4 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $20.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Brawlhalla
2017
Est. copies
≈ 14.1M–22.9M
6.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
409k reviews
Mostly Positive
Free to PlayMultiplayer
Standoff Beat
2024
Est. copies
≈ 96–156
too small to compare
SteamSpy under 20k
Est. revenue
$264–$709 after Steam's cut $480–$1k before the cut
$9.99
4 reviews
4 user reviews
Action2D Fighter
Exoblast
2022
Est. copies
≈ 8k–12k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
314 reviews
Mostly Positive
RetroArcade
TERRORHYTHM (TRRT) - Rhythm driven action beat 'em up!
2018
Est. copies
≈ 2k–4k
too small to compare
SteamSpy 20k–50k
Est. revenue
$14k–$36k after Steam's cut $25k–$56k before the cut
$19.99
81 reviews
Mostly Positive
Beat 'em upRhythm
Street Fighter V
2016
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$9.7M–$26.1M after Steam's cut $17.7M–$40.2M before the cut
$19.99
44k reviews
Mixed
FightingAction
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$18.1M–$48.6M after Steam's cut $32.9M–$74.8M before the cut
$29.99
76k reviews
Overwhelmingly Positive
VRRhythm
Rhythm Brawl
2023
Est. copies
≈ 3k–5k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before the cut
$4.99
136 reviews
Mostly Positive
CasualAction
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter

Sizing up your own game? See what its genre can realistically do before you build it.