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How many copies did Z-Rush Survival sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Z-Rush Survival and predicted how it would do from its 8 similar games. Every figure here, including Z-Rush Survival's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 170k–374k
best case 5.8M (Resident Evil 7 Biohazard)
Games like Z-Rush Survival

A typical game among these

≈ 170k–374k copies

≈ $1.7M–$2.7M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Resident Evil 7 Biohazard at ≈ 4.4M–7.1M copies, ≈ $24.1M–$64.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 619 to 38k.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Zombies (7 of 8).
The winners
Winners here lead with VR + Shooter, priced around $29. The breakout hits carry First-Person + Shooter + FPS; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pavlov
2024
Est. copies
≈ 1.0M–1.6M
5.3x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$24.99
41k reviews
Very Positive
VRShooter
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Propagation VR
2020
Est. copies
≈ 146k–238k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
VRAction
Bodycam
2024
Est. copies
≈ 1.7M–2.7M
8.8x vs typical
SteamSpy 500k–1M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$33.32
67k reviews
Very Positive
Early AccessFPS
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 251k–407k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
10k reviews
Very Positive
VRZombies
Arizona Sunshine® VR Legacy
2016
Est. copies
≈ 387k–629k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$14.99
9k reviews
Mostly Positive
ActionVR
After the Fall®
2021
Est. copies
≈ 78k–126k
SteamSpy 100k–200k
Est. revenue
$428k–$1.1M after Steam's cut $777k–$1.8M before Steam's cut
$19.99
3k reviews
Mostly Positive
VRCo-op

Sizing up your own game? See how many copies games in its genre usually sell before you build it.