Sign in
wishvane

How many copies did Yosemite Forest Ranger sell?

Estimated copies sold
≈ 521–846
$2k–$6k after Steam's cut $4k–$9k before the cut
from 21 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Yosemite Forest Ranger out and predicted the genre from its 8 similar games. Every figure here, including Yosemite Forest Ranger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 539k–978k
best case 4.5M (S.T.A.L.K.E.R. 2: Heart of Chornobyl)
Games like Yosemite Forest Ranger

The middle of these games

≈ 539k–978k copies

≈ $3.3M–$19.1M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: S.T.A.L.K.E.R. 2: Heart of Chornobyl at ≈ 3.5M–5.6M copies, ≈ $57.1M–$153.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11k reviews in their first month; the spread ran 3k to 88k.
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Open World + FPS, priced around $60. The breakout hits carry Post-apocalyptic + Shooter + Open World; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Amnesia: The Bunker
2023
Est. copies
≈ 311k–506k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$24.99
13k reviews
Very Positive
Indiana Jones and the Great Circle
2024
Est. copies
≈ 510k–829k
SteamSpy 200k–500k
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.6M before the cut
$69.99
21k reviews
Very Positive
Action-AdventureFirst-Person
S.T.A.L.K.E.R. 2: Heart of Chornobyl
2024
Est. copies
≈ 3.5M–5.6M
6.8x vs typical
SteamSpy 2M–5M
Est. revenue
$57.1M–$153.6M after Steam's cut $103.9M–$236.3M before the cut
$59.99
140k reviews
Mostly Positive
Open WorldFPS
60 Seconds!
2015
Est. copies
≈ 570k–927k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Disney Dreamlight Valley
2023
Est. copies
≈ 614k–997k
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.3M–$27.9M before the cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
Breakout 13
2023
Est. copies
≈ 186k–302k
SteamSpy 500k–1M
Est. revenue
$510k–$1.4M after Steam's cut $927k–$2.1M before the cut
$9.99
7k reviews
Very Positive
FMVInteractive Fiction
Prey
2017
Est. copies
≈ 1.9M–3.1M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$15.5M–$41.6M after Steam's cut $28.1M–$64.0M before the cut
$29.99
55k reviews
Very Positive
Sci-fiImmersive Sim
Tainted Grail: The Fall of Avalon
2025
Est. copies
≈ 877k–1.4M
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$10.9M–$29.2M after Steam's cut $19.7M–$44.9M before the cut
$44.99
35k reviews
Very Positive
AdventureOpen World

Sizing up your own game? See what its genre can realistically do before you build it.