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How many copies did Supreme Race on Highway sell?

Estimated copies sold
≈ 570–927
$31k–$84k after Steam's cut $57k–$130k before Steam's cut
from 23 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Supreme Race on Highway and predicted how it would do from its 8 similar games. Every figure here, including Supreme Race on Highway's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 211k–455k
best case 679k (Mon Bazou)
Games like Supreme Race on Highway

A typical game among these

≈ 211k–455k copies

≈ $1.6M–$2.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Mon Bazou at ≈ 517k–840k copies, ≈ $2.3M–$6.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 761 reviews in their first month; the range was 9 to 19k.
The genre you'd be entering
These games
The similar games share Exploration (8 of 8) and Choose Your Own Adventure (7 of 8).
The winners
Winners here lead with Automobile Sim + Driving, priced around $16.
When they shipped
The similar games span 2014 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sable
2021
Est. copies
≈ 161k–262k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$24.99
6k reviews
Very Positive
AtmosphericExploration
Word Game
2022
Est. copies
≈ 160k–260k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before Steam's cut
$34.99
6k reviews
Very Positive
ExplorationPuzzle
THE LONGING
2020
Est. copies
≈ 185k–301k
SteamSpy 200k–500k
Est. revenue
$764k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$14.99
7k reviews
Very Positive
Point & ClickWalking Simulator
Hidden Industries Top-Down 3D
2022
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before Steam's cut
$199.99
30 reviews
Mixed
Card BattlerChoose Your Own Adventure
Hot Lava
2019
Est. copies
≈ 178k–289k
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Homebrew - Patent Unknown
2014
Est. copies
≈ 55k–89k
SteamSpy 200k–500k
Est. revenue
$225k–$605k after Steam's cut $409k–$930k before Steam's cut
$14.99
974 reviews
Mostly Positive
Early AccessChoose Your Own Adventure
Mon Bazou
2025
Est. copies
≈ 517k–840k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before Steam's cut
$15.99
21k reviews
Overwhelmingly Positive
Early AccessAutomobile Sim
Her Story
2015
Est. copies
≈ 509k–827k
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$9.99
10k reviews
Very Positive
InvestigationTyping

Sizing up your own game? See how many copies games in its genre usually sell before you build it.