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How many copies did Takara Cards sell?

Estimated copies sold
≈ 4k–6k
$15k–$40k after Steam's cut $27k–$61k before Steam's cut
from 145 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Takara Cards and predicted how it would do from its 8 similar games. Every figure here, including Takara Cards's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 246k–450k
best case 6.5M (Balatro)
Games like Takara Cards

A typical game among these

≈ 246k–450k copies

≈ $2.1M–$3.5M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Balatro at ≈ 5.0M–8.1M copies, ≈ $20.5M–$55.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 1k to 21k.
The genre you'd be entering
These games
The similar games share Card Game (7 of 8) and Deckbuilding (6 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $15. The breakout hits carry Pixel Graphics + Singleplayer + Replay Value; a typical game here doesn't.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monster Train
2020
Est. copies
≈ 570k–927k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Griftlands
2021
Est. copies
≈ 359k–584k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
Tainted Grail: Conquest
2021
Est. copies
≈ 208k–338k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
$19.99
8k reviews
Very Positive
DeckbuildingCard Game
Balatro
2024
Est. copies
≈ 5.0M–8.1M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
Backpack Hero
2023
Est. copies
≈ 212k–344k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Very Positive
Replay ValueTurn-Based
Across the Obelisk
2022
Est. copies
≈ 326k–529k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Black Book
2021
Est. copies
≈ 168k–272k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$24.99
7k reviews
Very Positive
Card BattlerTurn-Based Tactics
Vault of the Void
2022
Est. copies
≈ 75k–121k
SteamSpy 200k–500k
Est. revenue
$369k–$993k after Steam's cut $672k–$1.5M before Steam's cut
$17.99
3k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.