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How many copies did a pet shop after dark sell?

Estimated copies sold
≈ 10k–16k
$28k–$74k after Steam's cut $50k–$114k before Steam's cut
from 405 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid a pet shop after dark and predicted how it would do from its 8 similar games. Every figure here, including a pet shop after dark's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 833k–1.3M
best case 1.5M (The Walking Dead: The Telltale Definitive Series)
Games like a pet shop after dark

A typical game among these

≈ 833k–1.3M copies

≈ $2.2M–$6.0M after Steam's cut

from ~31k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: The Walking Dead: The Telltale Definitive Series at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 332 reviews in their first month; the range was 3 to 28k.
The genre you'd be entering
These games
The similar games share Horror (6 of 8) and Psychological Horror (5 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $50.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 500k–1M
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The Walking Dead: The Telltale Definitive Series
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1.5x vs typical
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too small to compare
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.