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How many copies did Cube Chaos sell?

Estimated copies sold
≈ 16k–26k
$52k–$140k after Steam's cut $95k–$215k before Steam's cut
from 637 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cube Chaos and predicted how it would do from its 8 similar games. Every figure here, including Cube Chaos's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.9M–6.1M
best case 10.7M (Stellaris)
Games like Cube Chaos

A typical game among these

≈ 4.9M–6.1M copies

≈ $54.5M–$70.2M after Steam's cut

from ~77k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Grand Strategy (7 of 8) and Historical (6 of 8).
The winners
Winners here lead with Grand Strategy + Simulation, priced around $50. The breakout hits carry 4X; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crusader Kings III
2020
Est. copies
≈ 3.5M–5.7M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$29.99
88k reviews
Very Positive
StrategyHistorical
Prison Architect
2015
Est. copies
≈ 3.8M–6.1M
SteamSpy 5M–10M
Est. revenue
$31.0M–$83.3M after Steam's cut $56.3M–$128.2M before Steam's cut
$29.99
77k reviews
Very Positive
SimulationBuilding
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.6M after Steam's cut $204.7M–$465.6M before Steam's cut
$49.99
197k reviews
Very Positive
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder
Total War: SHOGUN 2
2011
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$35.4M–$95.2M after Steam's cut $64.4M–$146.5M before Steam's cut
$29.99
68k reviews
Very Positive
StrategyHistorical
Crusader Kings II
2012
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
74k reviews
Very Positive
Grand StrategyStrategy
Europa Universalis IV
2013
Est. copies
≈ 8.5M–13.8M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$116.6M–$313.5M after Steam's cut $212.0M–$482.3M before Steam's cut
$49.99
134k reviews
Very Positive
Grand StrategyStrategy

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