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How many copies did Homebody sell?

Estimated copies sold
≈ 18k–30k
$101k–$272k after Steam's cut $184k–$418k before Steam's cut
from 741 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Homebody and predicted how it would do from its 8 similar games. Every figure here, including Homebody's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.6M–5.3M
best case 8.8M (It Takes Two)
Games like Homebody

A typical game among these

≈ 4.6M–5.3M copies

≈ $26.9M–$40.7M after Steam's cut

from ~117k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Horror (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: It Takes Two at ≈ 6.7M–10.9M copies, ≈ $73.7M–$198.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 16k reviews in their first month; the range was 5k to 64k.
The genre you'd be entering
These games
The similar games share Horror (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $40. The breakout hits carry Co-op + Multiplayer + Split Screen; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mirror
2018
Est. copies
≈ 2.6M–4.1M
too small to compare
SteamSpy 2M–5M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before Steam's cut
$1.99
84k reviews
Overwhelmingly Positive
Sexual ContentNudity
Soundpad
2017
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$4.99
105k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Little Nightmares
2017
Est. copies
≈ 4.0M–6.5M
SteamSpy 5M–10M
Est. revenue
$22.1M–$59.3M after Steam's cut $40.1M–$91.3M before Steam's cut
$19.99
117k reviews
Very Positive
HorrorAtmospheric
It Takes Two
2021
Est. copies
≈ 6.7M–10.9M
2.3x vs typical
SteamSpy 5M–10M
Est. revenue
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
$39.99
270k reviews
Overwhelmingly Positive
Co-opMultiplayer
Outer Wilds
2020
Est. copies
≈ 2.7M–4.4M
SteamSpy 1M–2M
Est. revenue
$18.5M–$49.7M after Steam's cut $33.6M–$76.4M before Steam's cut
$24.99
108k reviews
Overwhelmingly Positive
ExplorationSpace
INSIDE
2016
Est. copies
≈ 3.2M–5.2M
too small to compare
SteamSpy 2M–5M
Est. revenue
$21.8M–$58.7M after Steam's cut $39.7M–$90.3M before Steam's cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
MiSide
2024
Est. copies
≈ 3.5M–5.8M
SteamSpy 1M–2M
Est. revenue
$14.6M–$39.2M after Steam's cut $26.5M–$60.4M before Steam's cut
$14.99
143k reviews
Overwhelmingly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.