Sign in
wishvane

How many copies did Spellbook Demonslayers sell?

Estimated copies sold
≈ 33k–54k
$45k–$122k after Steam's cut $82k–$187k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Spellbook Demonslayers and predicted how it would do from its 8 similar games. Every figure here, including Spellbook Demonslayers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 175k–227k
best case 1.2M (Loop Hero)
Games like Spellbook Demonslayers

A typical game among these

≈ 175k–227k copies

≈ $269k–$978k after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Loop Hero at ≈ 907k–1.5M copies, ≈ $3.7M–$10.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 2k to 24k.
The genre you'd be entering
These games
The similar games share Rogue-lite (6 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $15.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Halls of Torment
2024
Est. copies
≈ 793k–1.3M
6.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
20 Minutes Till Dawn
2023
Est. copies
≈ 724k–1.2M
5.4x vs typical
SteamSpy 1M–2M
Est. revenue
$993k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
Crypt of the NecroDancer
2015
Est. copies
≈ 1.3M–2.1M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before Steam's cut
$14.99
27k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Boneraiser Minions
2023
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$183k–$491k after Steam's cut $332k–$756k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Rogue: Genesia
2025
Est. copies
≈ 213k–346k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$878k–$2.4M after Steam's cut $1.6M–$3.6M before Steam's cut
$14.99
9k reviews
Very Positive
Action RoguelikeBullet Hell
Loop Hero
2021
Est. copies
≈ 907k–1.5M
6.8x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before Steam's cut
$14.99
37k reviews
Very Positive
TacticalRogue-like
Necrosmith
2022
Est. copies
≈ 133k–216k
SteamSpy 500k–1M
Est. revenue
$109k–$294k after Steam's cut $199k–$453k before Steam's cut
$2.99
5k reviews
Very Positive
ZombiesAction Roguelike
Stoneshard
2020
Est. copies
≈ 886k–1.4M
6.7x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before Steam's cut
$24.99
36k reviews
Mostly Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.