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How many copies did 99 Fails Lite sell?

Estimated copies sold
≈ 2k–3k
from 65 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 99 Fails Lite and predicted how it would do from its 8 similar games. Every figure here, including 99 Fails Lite's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–10k
best case 71k (TTV2)
Games like 99 Fails Lite

A typical game among these

≈ 2k–10k copies

≈ $3k–$26k after Steam's cut

from ~114 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: TTV2 at ≈ 54k–88k copies, ≈ $15k–$40k after Steam's cut.

What their first month looked like
About half the games that made it here had over 12 reviews in their first month; the range was 9 to 152.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share 2D Platformer (5 of 8) and Precision Platformer (5 of 8).
The winners
Winners here lead with Fast-Paced + Arcade, priced around $1.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TTV2
2017
Est. copies
≈ 54k–88k
14x vs typical
SteamSpy 20k–50k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before Steam's cut
$0.99
2k reviews
Very Positive
IndieAction
Spinning_Kid
2020
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$4.99
34 reviews
Mostly Positive
CasualAdventure
Gunner Deadly Expedition
2021
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before Steam's cut
$4.99
16 reviews
Mostly Positive
Precision PlatformerSpectacle fighter
Nary
2016
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$1.99
93 reviews
Very Positive
Side ScrollerAction Roguelike
Jet Kave Adventure
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$57k before Steam's cut
$14.99
135 reviews
Very Positive
PlatformerSide Scroller
Night Lights
2019
Est. copies
≈ 2k–4k
SteamSpy 50k–100k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
$4.99
78 reviews
Very Positive
Moustache Mountain
2016
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before Steam's cut
$1.99
157 reviews
Mostly Positive
Local Co-OpDifficult
Spirits Abyss
2020
Est. copies
≈ 11k–17k
3.8x vs typical
SteamSpy 20k–50k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before Steam's cut
$8.99
430 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.