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How many copies did Sins of a Solar Empire: Trinity® sell?

Estimated copies sold
≈ 52k–84k
$142k–$382k after Steam's cut $258k–$587k before Steam's cut
from 818 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sins of a Solar Empire: Trinity® and predicted how it would do from its 8 similar games. Every figure here, including Sins of a Solar Empire: Trinity®'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 111k–884k
best case 2.7M (Northgard: Definitive Edition)
Games like Sins of a Solar Empire: Trinity®

A typical game among these

≈ 111k–884k copies

≈ $1.0M–$4.0M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Northgard: Definitive Edition at ≈ 2.1M–3.4M copies, ≈ $20.1M–$54.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share 4X (6 of 8) and RTS (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $35.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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StarDrive
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Northgard: Definitive Edition
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16x vs typical
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.