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How big is StarMaker VR?

Estimated players who have it
≈ 322–524
from 13 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid StarMaker VR and predicted how it would do from its 8 similar games. Every figure here, including StarMaker VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–30k
best case 156k (Pistol Whip)
Games like StarMaker VR

A typical game among these

≈ 2k–30k copies

≈ $15k–$293k after Steam's cut

from ~418 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Pistol Whip at ≈ 119k–193k copies, ≈ $979k–$2.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 98 reviews in their first month; the range was 12 to 244.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Rhythm (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $30.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Drums Rock
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$65k–$174k after Steam's cut $117k–$267k before Steam's cut
$19.99
474 reviews
Very Positive
VRRhythm
Pistol Whip
2019
Est. copies
≈ 119k–193k
9.9x vs typical
SteamSpy 200k–500k
Est. revenue
$979k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$29.99
4k reviews
Very Positive
VRAction
Audio Trip
2022
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$49k–$133k after Steam's cut $90k–$204k before Steam's cut
$19.99
362 reviews
Very Positive
VRRhythm
Box To The Beat VR
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before Steam's cut
$19.99
67 reviews
Very Positive
VRRhythm
Maestro
2024
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$101k–$272k after Steam's cut $184k–$418k before Steam's cut
$24.99
593 reviews
Overwhelmingly Positive
VRRhythm
STUMPER
2019
Est. copies
≈ 720–1k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$9.99
25 reviews
Positive
IndieAction
Synth Riders
2019
Est. copies
≈ 48k–78k
4.0x vs typical
SteamSpy 100k–200k
Est. revenue
$332k–$892k after Steam's cut $603k–$1.4M before Steam's cut
$24.99
2k reviews
Very Positive
VRRhythm
Virtual Virtual Reality 2
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
$19.99
44 reviews
Mixed
Action-AdventureStory Rich

Sizing up your own game? See how many copies games in its genre usually sell before you build it.