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How many copies did Chess VR: Multiverse Journey sell?

Estimated copies sold
≈ 397–645
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
from 16 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Chess VR: Multiverse Journey and predicted how it would do from its 8 similar games. Every figure here, including Chess VR: Multiverse Journey's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–22k
best case 31k (Nexus 5X)
Games like Chess VR: Multiverse Journey

A typical game among these

≈ 1k–22k copies

≈ $6k–$183k after Steam's cut

from ~168 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Nexus 5X at ≈ 24k–38k copies, ≈ $97k–$261k after Steam's cut.

What their first month looked like
About half the games that made it here had over 68 reviews in their first month; the range was 13 to 671.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Turn-Based Tactics (7 of 8) and Board Game (5 of 8).
The winners
Winners here lead with Board Game + Tabletop, priced around $15.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Nexus 5X
2024
Est. copies
≈ 24k–38k
5.6x vs typical
SteamSpy 50k–100k
Est. revenue
$97k–$261k after Steam's cut $176k–$401k before Steam's cut
$14.99
949 reviews
Very Positive
Board GameStrategy
HexaScape: Cyber Defense
2025
Est. copies
≈ 471–766
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$14.99
19 reviews
Positive
SimulationTurn-Based Strategy
Treasure Atlas
2024
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$11.99
24 reviews
Positive
Early AccessAdventure
Eclipse - 2nd Dawn for the Galaxy
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before Steam's cut
$12.99
103 reviews
Mixed
CasualStrategy
Demon Loop
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$12.99
41 reviews
Positive
Turn-Based StrategyDeckbuilding
Nemesis: Lockdown
2022
Est. copies
≈ 20k–33k
4.9x vs typical
SteamSpy 50k–100k
Est. revenue
$140k–$376k after Steam's cut $254k–$578k before Steam's cut
$24.99
820 reviews
Mixed
Board GameMultiplayer
Right and Down
2022
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before Steam's cut
$9.99
233 reviews
Mostly Positive
Mahokenshi - The Samurai Deckbuilder
2023
Est. copies
≈ 15k–25k
3.7x vs typical
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$440k before Steam's cut
$24.99
624 reviews
Mostly Positive
Board GameTurn-Based Tactics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.