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How many copies did Wizard War VR sell?

Estimated copies sold
≈ 50–81
$138–$368 after Steam's cut $250–$566 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wizard War VR and predicted how it would do from its 8 similar games. Every figure here, including Wizard War VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–1.0M
best case 4.3M (TEKKEN 7)
Games like Wizard War VR

A typical game among these

≈ 2k–1.0M copies

≈ $329–$36.6M after Steam's cut

from ~918 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Arcade (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: TEKKEN 7 at ≈ 3.3M–5.3M copies, ≈ $36.2M–$97.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 12 reviews in their first month; the range was 1 to 17k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Arcade (4 of 8) and 3D Fighter (3 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
104x vs typical
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
Dogfight Elite
2023
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
Free
Free
78 reviews
Mixed
ActionWargame
SOULCALIBUR VI
2018
Est. copies
≈ 437k–710k
16x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$89.99
14k reviews
Very Positive
FightingAction
Brawlers of Duality
2024
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$136–$365 after Steam's cut $247–$562 before Steam's cut
$4.99
4 reviews
4 user reviews
3D FighterBattle Royale
Brimstone Brawlers - Early Access
2020
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
Free
Free
181 reviews
Very Positive
Early AccessMultiplayer
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
79x vs typical
SteamSpy 1M–2M
Est. revenue
$19.8M–$53.4M after Steam's cut $36.1M–$82.1M before Steam's cut
$39.99
73k reviews
Mixed
Fighting3D Fighter
Roadkill
2022
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$179–$479 after Steam's cut $325–$737 before Steam's cut
$12.99
2 reviews
2 user reviews
ShooterArcade
Battle Tanks: World War II
2019
Est. copies
≈ 48k–77k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mixed
Free to PlayTanks

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