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How many copies did Can Gym Break This? sell?

Estimated copies sold
≈ 96–156
$264–$709 after Steam's cut $480–$1k before the cut
from 4 reviews (4 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Can Gym Break This? out and predicted the genre from its 7 similar games. Every figure here, including Can Gym Break This?'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 701k–1.3M
best case 4.0M (CarX Drift Racing Online)
The Racing genre

All 7 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 701k–1.3M copies
≈ $26.4M after Steam's cut
from ~26k reviews
Best case
≈ 3.1M–5.0M copies
CarX Drift Racing Online · ≈ $14.3M–$38.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 7) and Automobile Sim (6 of 7).
The winners
Winners here lead with Racing + Physics, priced around $17.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

CarX Drift Racing Online
2017
Est. copies
≈ 3.1M–5.0M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.5M after Steam's cut $26.0M–$59.2M before the cut
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics
GRID Autosport
2014
Est. copies
≈ 453k–737k
SteamSpy 500k–1M
Est. revenue
Free
Free
9k reviews
Mostly Positive
RacingAutomobile Sim
F1® 2020
2020
Est. copies
≈ 1.1M–1.7M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
F1® 2021
2021
Est. copies
≈ 864k–1.4M
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
Project CARS 2
2017
Est. copies
≈ 634k–1.0M
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
RacingDriving
F1® 23
2023
Est. copies
≈ 423k–688k
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing
F1® 22
2022
Est. copies
≈ 614k–998k
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Mixed
RacingImmersive Sim

Sizing up your own game? See what its genre can realistically do before you build it.