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How many copies did X Invader sell?

Estimated copies sold
≈ 14k–23k
$20k–$53k after Steam's cut $36k–$82k before Steam's cut
from 580 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid X Invader and predicted how it would do from its 8 similar games. Every figure here, including X Invader's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 151k–198k
best case 5.2M (The Binding of Isaac)
Games like X Invader

A typical game among these

≈ 151k–198k copies

≈ $319k–$1.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Binding of Isaac at ≈ 4.0M–6.5M copies, ≈ $5.5M–$14.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 590 to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Action Roguelike, priced around $9. The breakout hits carry Dwarf + PvE + Rogue-like; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SNKRX
2021
Est. copies
≈ 108k–175k
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before Steam's cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite
Nordic Ashes: Survivors of Ragnarok
2024
Est. copies
≈ 157k–256k
SteamSpy 200k–500k
Est. revenue
$432k–$1.2M after Steam's cut $786k–$1.8M before Steam's cut
$9.99
6k reviews
Very Positive
Action RoguelikeBullet Hell
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
9.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Nova Drift
2024
Est. copies
≈ 364k–592k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.5M before Steam's cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
God Of Weapons
2023
Est. copies
≈ 130k–212k
SteamSpy 200k–500k
Est. revenue
$215k–$577k after Steam's cut $390k–$888k before Steam's cut
$5.99
5k reviews
Very Positive
Action RoguelikeInventory Management
Picayune Dreams
2023
Est. copies
≈ 116k–188k
SteamSpy 100k–200k
Est. revenue
$159k–$427k after Steam's cut $289k–$657k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Bullet HellPsychedelic
Immortal Redneck
2017
Est. copies
≈ 115k–187k
SteamSpy 20k–50k
Est. revenue
$632k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.5M
13x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like

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