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How many copies did Bunny Eureka sell?

Estimated copies sold
≈ 818–1k
$898–$2k after Steam's cut $2k–$4k before Steam's cut
from 33 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bunny Eureka and predicted how it would do from its 8 similar games. Every figure here, including Bunny Eureka's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 537–789
best case 484k (Rusty's Retirement)
Games like Bunny Eureka

A typical game among these

≈ 537–789 copies

≈ $364–$1k after Steam's cut

from ~19 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Rusty's Retirement at ≈ 369k–600k copies, ≈ $709k–$1.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
The games that made it here had under 6k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Idler (5 of 8).
The winners
Winners here lead with Idler + Nature, priced around $2. The breakout hits carry Relaxing + Casual; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bottle Can Float
2025
Est. copies
≈ 3k–5k
7.0x vs typical
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$3.99
133 reviews
Very Positive
CasualIdler
Rusty's Retirement
2024
Est. copies
≈ 369k–600k
783x vs typical
SteamSpy 200k–500k
Est. revenue
$709k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$6.99
15k reviews
Overwhelmingly Positive
IdlerFarming Sim
Bouncing Traveler
2021
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$9.99
17 reviews
Mixed
Precision Platformer3D Platformer
Atom
2021
Est. copies
≈ 843–1k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$229–$617 after Steam's cut $417–$949 before Steam's cut
$0.99
34 reviews
Positive
SimulationExperimental
Tree Bonsai
2019
Est. copies
≈ 5k–8k
9.1x vs typical
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$0.99
173 reviews
Very Positive
CasualSimulation
Flower Design
2017
Est. copies
≈ 5k–8k
7.6x vs typical
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$0.99
144 reviews
Mixed
SimulationCasual
Flower Design Ⅱ
2020
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$101–$272 after Steam's cut $184–$419 before Steam's cut
$0.99
15 reviews
Positive
CasualSimulation
Forest Factory Simulator
2025
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$571–$2k after Steam's cut $1k–$2k before Steam's cut
$3.99
21 reviews
Mixed
Early AccessSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.