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How many copies did Super Block Crush sell?

Estimated copies sold
≈ 720–1k
$592–$2k after Steam's cut $1k–$2k before the cut
from 30 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Block Crush out and predicted the genre from its 8 similar games. Every figure here, including Super Block Crush's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.9M–29.1M
best case 52.4M (War Thunder)
The Automobile Sim genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.9M–29.1M copies
≈ $47.3M–$180.0M after Steam's cut
from ~290k reviews
Best case
≈ 40.0M–64.9M copies
War Thunder
The genre you'd be entering
Your set
Your set clusters on Automobile Sim (4 of 8) and Driving (4 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

War Thunder
2013
Est. copies
≈ 40.0M–64.9M
2.6x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
768k reviews
Mostly Positive
Free to PlaySimulation
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.2M
SteamSpy 5M–10M
Est. revenue
$113.7M–$305.8M after Steam's cut $206.8M–$470.5M before the cut
$59.99
278k reviews
Very Positive
RacingOpen World
Vampire Survivors
2022
Est. copies
≈ 6.3M–10.3M
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M after Steam's cut $15.8M–$36.0M before the cut
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Balatro
2024
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
$19.4M–$52.1M after Steam's cut $35.2M–$80.1M before the cut
$14.99
196k reviews
Overwhelmingly Positive
BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving

Sizing up your own game? See what its genre can realistically do before you build it.