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How many copies did The Land Beneath Us sell?

Estimated copies sold
≈ 7k–11k
$28k–$74k after Steam's cut $50k–$114k before Steam's cut
from 270 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Land Beneath Us and predicted how it would do from its 8 similar games. Every figure here, including The Land Beneath Us's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–13k
best case 20k (Rack and Slay)
Games like The Land Beneath Us

A typical game among these

≈ 3k–13k copies

≈ $11k–$34k after Steam's cut

from ~183 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Puzzle (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Rack and Slay at ≈ 15k–25k copies, ≈ $25k–$67k after Steam's cut.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 11 to 364.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (3 of 8) and Rogue-lite (3 of 8).
The winners
Winners here lead with Rogue-like + Pool, priced around $6.
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Nova-111
2015
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before Steam's cut
$4.99
183 reviews
Mostly Positive
SingleplayerSci-fi
Rack and Slay
2024
Est. copies
≈ 15k–25k
3.3x vs typical
SteamSpy 20k–50k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
$5.99
611 reviews
Very Positive
Rogue-likePool
Metal as Phuk
2017
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$49k before Steam's cut
$4.99
251 reviews
Very Positive
Story RichTurn-Based Combat
HordeCore: Training Ground
2020
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
Free
Free
101 reviews
Very Positive
RPGAdventure
Get Ogre It
2020
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$11.99
29 reviews
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Mystery DungeonTop-Down
The Chronicles of Quiver Dick
2018
Est. copies
≈ 6k–9k
SteamSpy 20k–50k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before Steam's cut
$2.99
183 reviews
Very Positive
HorrorAction Roguelike
Seer's Gambit
2024
Est. copies
≈ 13k–21k
2.9x vs typical
SteamSpy 20k–50k
Est. revenue
$54k–$146k after Steam's cut $99k–$225k before Steam's cut
$14.99
532 reviews
Mostly Positive
StrategyRogue-lite
Cramped Room of Death
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before Steam's cut
$14.99
72 reviews
Very Positive
IndiePuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.