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How many copies did Backrooms: Escape Together sell?

Estimated copies sold
≈ 1.1M–1.8M
$3.0M–$8.0M after Steam's cut $5.4M–$12.3M before the cut
from 45k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Backrooms: Escape Together out and predicted the genre from its 8 similar games. Every figure here, including Backrooms: Escape Together's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27.4M–49.7M
best case 93.3M (Tom Clancy's Rainbow Six Siege)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 27.4M–49.7M copies
≈ $117.3M–$357.9M after Steam's cut
from ~878k reviews
Best case
≈ 71.1M–115.5M copies
Tom Clancy's Rainbow Six Siege
The genre you'd be entering
Your set
Your set clusters on Co-op (2 of 8) and First-Person (2 of 8).
The winners
Winners here lead with FPS + Tactical, priced around $17.
The era
The games you compared span 2014 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.