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wishvane

How many copies did Sorry We're Open sell?

Estimated copies sold
≈ 4k–6k
$8k–$21k after Steam's cut $14k–$32k before the cut
from 146 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sorry We're Open out and predicted the genre from its 8 similar games. Every figure here, including Sorry We're Open's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.2M–16.3M
best case 27.1M (The Forest)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.2M–16.3M copies
≈ $54.6M–$215.0M after Steam's cut
from ~225k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Open World (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.0M
SteamSpy 5M–10M
Est. revenue
Free
Free
232k reviews
Very Positive
Free to PlayMultiplayer
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.2M–8.5M
SteamSpy 5M–10M
Est. revenue
$85.9M–$231.0M after Steam's cut $156.2M–$355.3M before the cut
$59.99
217k reviews
Mostly Positive
Open WorldCo-op
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.3M–5.3M
SteamSpy 2M–5M
Est. revenue
$35.9M–$96.6M after Steam's cut $65.4M–$148.7M before the cut
$39.99
136k reviews
Mostly Positive
HorrorTeam-Based
The Long Dark
2017
Est. copies
≈ 4.2M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.2M–$62.5M after Steam's cut $42.2M–$96.1M before the cut
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft
The Forest
2018
Est. copies
≈ 20.6M–33.5M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Prey
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.3M after Steam's cut $27.9M–$63.6M before the cut
$29.99
54k reviews
Very Positive
Sci-fiImmersive Sim
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
2.2x vs typical
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

Sizing up your own game? See what its genre can realistically do before you build it.