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How many copies did Roads Of Rome: Portals 2 Collector’s Edition sell?

Estimated copies sold
≈ 496–806
$817–$2k after Steam's cut $1k–$3k before Steam's cut
from 20 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Roads Of Rome: Portals 2 Collector’s Edition and predicted how it would do from its 8 similar games. Every figure here, including Roads Of Rome: Portals 2 Collector’s Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 262k–1.2M
best case 20.7M (Sid Meier’s Civilization® VI)
Games like Roads Of Rome: Portals 2 Collector’s Edition

A typical game among these

≈ 262k–1.2M copies

≈ $1.1M–$27.3M after Steam's cut

from ~18k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.8M–25.7M copies, ≈ $260.5M–$700.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 14k reviews in their first month; the range was 735 to 35k.
The genre you'd be entering
These games
The similar games share 4X (6 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
When they shipped
The similar games span 2006 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rebuild 3: Gangs of Deadsville
2015
Est. copies
≈ 100k–163k
SteamSpy 100k–200k
Est. revenue
$412k–$1.1M after Steam's cut $750k–$1.7M before Steam's cut
$14.99
2k reviews
Very Positive
Dorfromantik
2022
Est. copies
≈ 735k–1.2M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before Steam's cut
$13.99
30k reviews
Overwhelmingly Positive
PuzzleRelaxing
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
21x vs typical
SteamSpy 10M–20M
Est. revenue
$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
$59.99
380k reviews
Very Positive
StrategyTurn-Based Strategy
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.5M–2.5M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$29.7M–$79.9M after Steam's cut $54.1M–$123.0M before Steam's cut
$69.99
62k reviews
Mixed
Grand StrategyHistorical
HUMANKIND™
2021
Est. copies
≈ 715k–1.2M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.7M before Steam's cut
$49.99
29k reviews
Mixed
StrategyTurn-Based Strategy
Sid Meier's Civilization® III Complete
2006
Est. copies
≈ 494k–803k
SteamSpy 1M–2M
Est. revenue
$678k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$4.99
8k reviews
Very Positive
StrategyTurn-Based Strategy
Sid Meier's Civilization® IV
2006
Est. copies
≈ 233k–378k
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before Steam's cut
$19.99
4k reviews
Very Positive
StrategyTurn-Based Strategy
dotAGE
2023
Est. copies
≈ 67k–108k
SteamSpy 100k–200k
Est. revenue
$322k–$866k after Steam's cut $585k–$1.3M before Steam's cut
$17.59
3k reviews
Overwhelmingly Positive
Resource ManagementTurn-Based

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