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How many copies did Shave & Stuff sell?

Estimated copies sold
≈ 1k–2k
$6k–$16k after Steam's cut $11k–$24k before the cut
from 59 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shave & Stuff out and predicted the genre from its 8 similar games. Every figure here, including Shave & Stuff's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 203–101k
best case 583k (Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 203–101k copies
≈ $315–$784k after Steam's cut
from ~74 reviews
Best case
≈ 444k–722k copies
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator · ≈ $3.1M–$8.2M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had under 122 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Simulation (7 of 8) and Physics (5 of 8).
The winners
Winners here lead with Driving + Simulation, priced around $25.
The era
The games you compared span 2016 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Job Simulator
2016
Est. copies
≈ 217k–353k
73x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$19.99
5k reviews
Very Positive
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
2023
Est. copies
≈ 444k–722k
250x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.6M–$12.6M before the cut
$24.99
19k reviews
Mostly Positive
AdventureDriving
The Employment Collection
2022
Est. copies
≈ 48–78
SteamSpy under 20k
Est. revenue
$66–$177 after Steam's cut $120–$272 before the cut
$4.99
2 reviews
2 user reviews
Job SimulatorCapitalism
Trippy Tavern
2022
Est. copies
≈ 72–117
SteamSpy under 20k
Est. revenue
$178–$478 after Steam's cut $324–$736 before the cut
$8.99
3 reviews
3 user reviews
VRArcade
Mister Mart
2018
Est. copies
≈ 182–296
SteamSpy under 20k
Est. revenue
$150–$403 after Steam's cut $272–$620 before the cut
$2.99
6 reviews
6 user reviews
VRFunny
Medieval Machines Builder
2026
Est. copies
≈ 3k–5k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $19k–$44k before the cut
$11.99
134 reviews
Very Positive
Early AccessSimulation
Vacation Simulator
2019
Est. copies
≈ 31k–50k
14x vs typical
SteamSpy under 20k
Est. revenue
$169k–$454k after Steam's cut $307k–$698k before the cut
$19.99
1k reviews
Very Positive
CRIXUS: Life of free Gladiator
2025
Est. copies
≈ 336–546
SteamSpy under 20k
Est. revenue
$738–$2k after Steam's cut $1k–$3k before the cut
$7.99
14 reviews
Mixed
Job SimulatorManagement

Sizing up your own game? See what its genre can realistically do before you build it.