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How many copies did Job Simulator sell?

Estimated copies sold
≈ 217k–353k
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Job Simulator out and predicted the genre from its 8 similar games. Every figure here, including Job Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.9M–4.3M
best case 9.9M (Forza Horizon 4)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.9M–4.3M copies
≈ $38.7M–$54.2M after Steam's cut
from ~84k reviews
Best case
≈ 7.5M–12.2M copies
Forza Horizon 4
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and VR (4 of 8).
The winners
Winners here lead with VR + Anime. The breakout hits carry Multiplayer + Anime + Memes; a typical game here doesn't.
The era
The games you compared span 2015 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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MultiplayerPhysics

Sizing up your own game? See what its genre can realistically do before you build it.