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How many copies did Code Wizard: Java Edition sell?

Estimated copies sold
≈ 1k–2k
$2k–$4k after Steam's cut $3k–$7k before the cut
from 42 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Code Wizard: Java Edition out and predicted the genre from its 8 similar games. Every figure here, including Code Wizard: Java Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 391k–814k
best case 2.1M (Stormworks: Build and Rescue)
The Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 391k–814k copies
≈ $1.7M–$5.0M after Steam's cut
from ~9k reviews
Best case
≈ 1.6M–2.5M copies
Stormworks: Build and Rescue · ≈ $10.7M–$28.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Building (4 of 8) and Programming (4 of 8).
The winners
Winners here lead with Sandbox + Base-Building, priced around $25. The breakout hits carry Base-Building + Open World + Immersive Sim; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

while True: learn()
2019
Est. copies
≈ 235k–381k
SteamSpy 500k–1M
Est. revenue
$838k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Baba Is You
2019
Est. copies
≈ 701k–1.1M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$14.99
24k reviews
Overwhelmingly Positive
PuzzleIndie
Drunken Wrestlers 2
2019
Est. copies
≈ 539k–876k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$591k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$3.99
19k reviews
Very Positive
Early AccessMultiplayer
Mad Games Tycoon 2
2023
Est. copies
≈ 185k–301k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$24.99
8k reviews
Very Positive
ManagementEconomy
Software Inc.
2015
Est. copies
≈ 360k–586k
SteamSpy 100k–200k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before the cut
$22.99
8k reviews
Very Positive
Early AccessManagement
Godot Engine
2016
Est. copies
≈ 372k–604k
SteamSpy 1M–2M
Est. revenue
Free
Free
9k reviews
Overwhelmingly Positive
Game DevelopmentUtilities
Hacknet
2015
Est. copies
≈ 1.2M–2.0M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.6M–2.5M
6.4x vs typical
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.5M before the cut
$24.99
59k reviews
Very Positive
SandboxBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.