Sign in
wishvane

How many copies did Project Astra Dominium sell?

Estimated copies sold
≈ 2k–4k
$6k–$16k after Steam's cut $11k–$25k before Steam's cut
from 89 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Project Astra Dominium and predicted how it would do from its 8 similar games. Every figure here, including Project Astra Dominium's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–39k
best case 7.7M (Factorio)
Games like Project Astra Dominium

A typical game among these

≈ 8k–39k copies

≈ $49k–$289k after Steam's cut

from ~747 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Factorio at ≈ 5.9M–9.5M copies, ≈ $56.4M–$151.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 293 reviews in their first month; the range was 30 to 86k.
The genre you'd be entering
These games
The similar games share Automation (7 of 8) and Base-Building (7 of 8).
The winners
Winners here lead with Base-Building + Resource Management, priced around $22. The breakout hits carry Multiplayer + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mindustry
2019
Est. copies
≈ 813k–1.3M
38x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.2M before Steam's cut
$9.99
28k reviews
Overwhelmingly Positive
Base-BuildingResource Management
Factorio
2020
Est. copies
≈ 5.9M–9.5M
316x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
ShapeHero Factory
2025
Est. copies
≈ 25k–41k
SteamSpy 20k–50k
Est. revenue
$166k–$446k after Steam's cut $302k–$687k before Steam's cut
$23.99
1k reviews
Very Positive
Early AccessBase-Building
FortressCraft Evolved!
2015
Est. copies
≈ 150k–243k
4.1x vs typical
SteamSpy 200k–500k
Est. revenue
$534k–$1.4M after Steam's cut $972k–$2.2M before Steam's cut
$12.99
3k reviews
Mostly Positive
Open World Survival CraftAutomation
Mob Factory
2023
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$49k–$131k after Steam's cut $89k–$202k before Steam's cut
$14.99
478 reviews
Mostly Positive
Tower Factory
2024
Est. copies
≈ 31k–51k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$129k–$346k after Steam's cut $234k–$532k before Steam's cut
$14.99
1k reviews
Very Positive
Early AccessAutomation
Keep Keepers
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $35k–$79k before Steam's cut
$17.99
156 reviews
Very Positive
Online Co-OpAutomation
Illuminaria
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$8k–$20k after Steam's cut $14k–$31k before Steam's cut
$14.99
74 reviews
Very Positive
Base-BuildingStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.