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How many copies did FortressCraft Evolved! sell?

Estimated copies sold
≈ 150k–243k
$534k–$1.4M after Steam's cut $972k–$2.2M before Steam's cut
from 3k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid FortressCraft Evolved! and predicted how it would do from its 8 similar games. Every figure here, including FortressCraft Evolved!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 881k–6.2M
best case 16.0M (Palworld)
Games like FortressCraft Evolved!

A typical game among these

≈ 881k–6.2M copies

≈ $6.2M–$81.0M after Steam's cut

from ~68k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Palworld at ≈ 12.2M–19.8M copies, ≈ $100.5M–$270.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 22k reviews in their first month; the range was 3k to 469k.
The genre you'd be entering
These games
The similar games share Open World (7 of 8) and Building (5 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Satisfactory
2024
Est. copies
≈ 6.9M–11.3M
4.1x vs typical
SteamSpy 10M–20M
Est. revenue
$76.3M–$205.2M after Steam's cut $138.8M–$315.7M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Necesse
2025
Est. copies
≈ 727k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before Steam's cut
$14.99
29k reviews
Very Positive
Open World Survival CraftMultiplayer
Palworld
2026
Est. copies
≈ 12.2M–19.8M
7.3x vs typical
SteamSpy 50M–100M
Est. revenue
$100.5M–$270.1M after Steam's cut $182.7M–$415.6M before Steam's cut
$29.99
491k reviews
Very Positive
Open WorldSurvival
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 320k–521k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$10.3M–$27.6M after Steam's cut $18.7M–$42.5M before Steam's cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
Craftopia
2020
Est. copies
≈ 502k–816k
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.3M after Steam's cut $6.3M–$14.3M before Steam's cut
$24.99
20k reviews
Mostly Positive
Open WorldCrafting
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
The Planet Crafter
2024
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.3M–$50.6M before Steam's cut
$23.99
75k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building

Sizing up your own game? See how many copies games in its genre usually sell before you build it.