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How many copies did Cataclysm: Dark Days Ahead sell?

Estimated copies sold
≈ 14k–22k
$75k–$201k after Steam's cut $136k–$310k before Steam's cut
from 549 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cataclysm: Dark Days Ahead and predicted how it would do from its 8 similar games. Every figure here, including Cataclysm: Dark Days Ahead's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 21k–78k
best case 129.3M (Terraria)
Games like Cataclysm: Dark Days Ahead

A typical game among these

≈ 21k–78k copies

≈ $60k–$525k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Terraria at ≈ 98.5M–160.1M copies, ≈ $270.6M–$727.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 86 reviews in their first month; the range was 1 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Survival (6 of 8) and Open World (5 of 8).
The winners
Winners here lead with Survival + Crafting, priced around $25. The breakout hits carry Multiplayer + Crafting + Open World Survival Craft; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rust
2018
Est. copies
≈ 42.7M–69.3M
1020x vs typical
SteamSpy 20M–50M
Est. revenue
$469.3M–$1261.8M after Steam's cut $853.3M–$1941.3M before Steam's cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Terraria
2011
Est. copies
≈ 98.5M–160.1M
1132x vs typical
SteamSpy 20M–50M
Est. revenue
$270.6M–$727.5M after Steam's cut $492.0M–$1119.3M before Steam's cut
$9.99
1.6M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Wayward
2016
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$125k–$336k after Steam's cut $227k–$517k before Steam's cut
$7.99
1k reviews
Very Positive
SurvivalOpen World Survival Craft
UnReal World
2016
Est. copies
≈ 58k–94k
SteamSpy 100k–200k
Est. revenue
$230k–$618k after Steam's cut $418k–$950k before Steam's cut
$14.50
1k reviews
Very Positive
Open WorldSurvival
Rogue Harvest
2018
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$2.99
69 reviews
Mixed
Action RoguelikeRogue-lite
ZED ZONE
2023
Est. copies
≈ 92k–149k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$303k–$814k after Steam's cut $551k–$1.3M before Steam's cut
$11.99
4k reviews
Very Positive
Early AccessSurvival
Soulash 2
2023
Est. copies
≈ 60k–98k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$315k–$848k after Steam's cut $573k–$1.3M before Steam's cut
$18.99
2k reviews
Very Positive
Early AccessSandbox
Evo Born
2024
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before Steam's cut
$0.99
3 reviews
3 user reviews
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