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How many copies did Soulash 2 sell?

Estimated copies sold
≈ 60k–98k
$315k–$848k after Steam's cut $573k–$1.3M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Soulash 2 and predicted how it would do from its 8 similar games. Every figure here, including Soulash 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.1M–10.7M
best case 23.0M (No Man's Sky)
Games like Soulash 2

A typical game among these

≈ 1.1M–10.7M copies

≈ $12.0M–$180.5M after Steam's cut

from ~70k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 17k reviews in their first month; the range was 8k to 327k.
The genre you'd be entering
These games
The similar games share Survival (5 of 8) and Base-Building (4 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60.
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
6.0x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
3.5x vs typical
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Trove
2015
Est. copies
≈ 4.5M–7.4M
SteamSpy 10M–20M
Est. revenue
Free
Free
93k reviews
Mostly Positive
Free to PlayOpen World
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 682k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.6M–$31.0M before Steam's cut
$39.99
27k reviews
Very Positive
StrategySimulation
Stoneshard
2020
Est. copies
≈ 886k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before Steam's cut
$24.99
36k reviews
Mostly Positive
Stranded Deep
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.6M after Steam's cut $11.9M–$27.0M before Steam's cut
$19.99
48k reviews
Mostly Positive
Open World Survival CraftSurvival
Dwarf Fortress
2022
Est. copies
≈ 783k–1.3M
SteamSpy 2M–5M
Est. revenue
$6.5M–$17.4M after Steam's cut $11.7M–$26.7M before Steam's cut
$29.99
32k reviews
Very Positive
DwarfColony Sim
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
5.7x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.