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wishvane

How many copies did Stick to the Plan sell?

Estimated copies sold
≈ 4k–6k
$12k–$33k after Steam's cut $22k–$50k before the cut
from 153 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stick to the Plan out and predicted the genre from its 8 similar games. Every figure here, including Stick to the Plan's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 30k (Paper Trail)

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1k–2k copies
≈ $2k–$5k after Steam's cut
from ~53 reviews
Best case
≈ 23k–37k copies
Paper Trail · ≈ $125k–$336k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 8 to 170 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Puzzle (8 of 8) and Cozy (4 of 8).
The winners
Winners here lead with Puzzle, priced around $4.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.