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How many copies did Roody:2d sell?

Estimated copies sold
≈ 1k–2k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 48 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Roody:2d out and predicted the genre from its 8 similar games. Every figure here, including Roody:2d's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.8M–9.0M
best case 14.0M (Palworld)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.8M–9.0M copies
≈ $22.5M–$115.4M after Steam's cut
from ~186k reviews
Best case
≈ 10.7M–17.3M copies
Palworld · ≈ $88.0M–$236.6M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 11k to 185k reviews in their first month.
Your set
Your set clusters on Open World (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.5M after Steam's cut $22.6M–$51.5M before the cut
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace
Satisfactory
2024
Est. copies
≈ 6.6M–10.8M
SteamSpy 10M–20M
Est. revenue
$73.0M–$196.2M after Steam's cut $132.7M–$301.9M before the cut
$39.99
277k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.0M after Steam's cut $19.6M–$44.6M before the cut
$24.99
59k reviews
Very Positive
SandboxBase-Building
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.6M after Steam's cut $59.9M–$136.4M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Palworld
2026
Est. copies
≈ 10.7M–17.3M
2.4x vs typical
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
Schedule I
2025
Est. copies
≈ 7.4M–12.1M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$40.8M–$109.8M after Steam's cut $74.3M–$169.0M before the cut
$19.99
310k reviews
Overwhelmingly Positive
The Planet Crafter
2024
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.5M–$30.8M after Steam's cut $20.8M–$47.4M before the cut
$23.99
72k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.