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How many copies did Inkubus Sukkubus - She of a Thousand Names sell?

Estimated copies sold
≈ 74–121
$509–$1k after Steam's cut $925–$2k before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Inkubus Sukkubus - She of a Thousand Names and predicted how it would do from its 8 similar games. Every figure here, including Inkubus Sukkubus - She of a Thousand Names's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 4k (HOLEHOLE)
Games like Inkubus Sukkubus - She of a Thousand Names

A typical game among these

≈ 2k–3k copies

≈ $3k–$10k after Steam's cut

from ~68 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: HOLEHOLE at ≈ 3k–5k copies, ≈ $3k–$7k after Steam's cut.

What their first month looked like
About half the games that made it here had over 28 reviews in their first month; the range was 13 to 53.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Walking Simulator (8 of 8) and Collectathon (6 of 8).
The winners
Winners here lead with Visual Novel + Walking Simulator, priced around $3.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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