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How many copies did Commander: World War II sell?

Estimated copies sold
≈ 769–1k
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
from 31 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Commander: World War II and predicted how it would do from its 8 similar games. Every figure here, including Commander: World War II's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5k–29k
best case 750k (Age of Wonders 4)
Games like Commander: World War II

A typical game among these

≈ 5k–29k copies

≈ $33k–$148k after Steam's cut

from ~297 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Age of Wonders 4 at ≈ 571k–929k copies, ≈ $7.9M–$21.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 688 reviews in their first month; the range was 28 to 8k.
The genre you'd be entering
These games
The similar games share 4X (8 of 8) and Strategy RPG (7 of 8).
The winners
Winners here lead with 4X + Turn-Based Strategy, priced around $40. The breakout hits carry Fantasy + Local Multiplayer + Tactical; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Songs of Conquest
2024
Est. copies
≈ 337k–547k
46x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before Steam's cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Age of Wonders 4
2023
Est. copies
≈ 571k–929k
78x vs typical
SteamSpy 500k–1M
Est. revenue
$7.9M–$21.1M after Steam's cut $14.3M–$32.5M before Steam's cut
$49.99
23k reviews
Very Positive
Strategy4X
Hero Generations: ReGen
2016
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $29k–$65k before Steam's cut
$14.99
92 reviews
Mixed
Legendary Creatures 2
2023
Est. copies
≈ 24k–39k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$40k–$107k after Steam's cut $72k–$164k before Steam's cut
$5.99
970 reviews
Mostly Positive
ExplorationAuto Battler
Pennon and Battle
2025
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$24k–$64k after Steam's cut $43k–$98k before Steam's cut
$18.99
183 reviews
Mixed
Early AccessTurn-Based Strategy
Sorcerer King: Rivals
2016
Est. copies
≈ 17k–28k
SteamSpy 100k–200k
Est. revenue
$94k–$253k after Steam's cut $171k–$389k before Steam's cut
$19.99
411 reviews
Mixed
4XTactical RPG
Halcyon 6: Starbase Commander (LIGHTSPEED EDITION)
2017
Est. copies
≈ 29k–47k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$119k–$321k after Steam's cut $217k–$493k before Steam's cut
$14.99
841 reviews
Mostly Positive
4XTactical RPG
Grim wanderings 2
2021
Est. copies
≈ 2k–3k
SteamSpy 200k–500k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$5.99
81 reviews
Mostly Positive
4XTactical RPG

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